Kerbalism support
ShotgunNinja opened this issue ยท 2 comments
Hi, this little MM patch should add support for Kerbalism signal system. Cheers.
@PART[*]:HAS[@MODULE[ModuleCommand],#CrewCapacity[>0]]:FOR[RadioFreeKerbin]:BEFORE[Kerbalism]:NEEDS[!RemoteTech,!AntennaRange,EnableSignal]
{
@MODULE[ModuleDataTransmitter]
{
@name = Antenna
%scope = home
%relay_cost = 0.06
%min_transmission_cost = 2.0
%max_transmission_cost = 8.0
}
}
I've added it to the dev branch and will probably pull it to main and do another release in the next day or so. Thanks, I'm glad to support your mod!