SimpleConstruction! (SCON) by matterbeam

SimpleConstruction! (SCON) by matterbeam

34.8k Downloads

[Bug ๐Ÿž]: Metal Containers are not working for me

DarinDev1000 opened this issue ยท 19 comments

commented

Brief description of your issue

None of the metal containers have any storage space. Metal doesn't even show up.
I'm not sure if this is a bug or because I was messing with the ScienceLabs.cfg file. (Removed some of the metal code then put it back)

Steps to reproduce

If this is an issue just on my system, is there a way to completely reset the metal storage parts?
Removing the plugin doesn't seem to help.

Expected behavior

Metal containers should have metal storage

Actual behavior

No storage shows up for metal

Environment

Mod: 4.0.99.4
KSP: 1.12.3.3173
Install: CurseForge App
[KSP.log](https://gist.github.com/DarinDev1000/f961ba66f2c8b1b8f31c21ebb1d2ebdf)

KSP.log

How did you download and install this?

OverWolf/CurseForge App (auto install)

commented

Thank you. Kindly read contributiing.md, code_of_conduct.md and styleguide.md. These are boilerplate.

commented

Just removed an old version of Community Resource Pack
I manually loaded SimpleConstruction-4.0.99.3-prerelease-CF, same issue.
Then I loaded SimpleConstruction-4.0.9.9.1-prerelease-CF and the metal storage values show up!
Reloaded, 4.0.99.4 and now Metal storage and RocketPart storage are both not showing any storage values.

commented

May have found the issue. Metal tank storage shows up when I install B9PartSwitch

commented

here might the issue:

might be a need to update Module Manager to 4.2.1

  • ModuleManager
    • installed: v3.1.1.0
    • current: 4.2.1
commented

Also - Do you have multiple copies of ModuleManager.dll present in your GameData folder?

  • ModuleManager.3.1.1.dll
  • ModuleManager.4.0.2.dll
  • ModuleManager.4.1.3.dll

should only have one, the latest. Didn't used to cause issues until ~1.12.x when Squad changed KSP to not like multiple copies of .dll's

commented

Same goes for [MiniAVC] - I usually delete them all, but suggest zero MiniAVC (mod) to clean them out.

  at System.Net.HttpWebRequest.EndGetResponse (System.IAsyncResult asyncResult) [0x00049] in <ef151b6abb5d474cb2c1cb8906a8b5a4>:0 
  at System.Net.HttpWebRequest.GetResponse () [0x0000e] in <ef151b6abb5d474cb2c1cb8906a8b5a4>:0 
  at MiniAVC.Addon.FetchRemoteInfo () [0x0002e] in <946c68c810554a77bc35cab54adcb678>:0 
  at MiniAVC.Addon.ProcessRemoteInfo (System.Object state) [0x00045] in <946c68c810554a77bc35cab54adcb678>:0 ```
commented

FYI (shouldn't be an issue - but thought I would mention)

  • ClickThroughBlocker
    • Installed: 0.1.9.5
    • available: 0.1.10.17
  • ToolbarControl
    • installed: 0.1.9.4
    • available: 0.1.9.6
commented

Query: did you fully delete the [GameData/ExtraplanetaryLaunchpads] and [GameData/SimpleConstruction] ๐Ÿ“ folders when you upgraded/reinstalled?

commented

@DarinDev1000 I did find some issues in one of the [GameData/SimpleConstruction/Config] files, specifically [Resources.cfg] - thank you.

Here is an updated version: Kindly replace yours with this version (from the upcoming 4.0.99.5-prerelease)
Resources.zip

commented

thank you @DarinDev1000 for this bug report and thank you for including the KSP.log!

Am looking into it right now.

commented

image

seems to be working. B9PartSwitch isn't installed.

There also should be a new button in the editors (bottom) (you probably already knew that)
image

Thank you again @DarinDev1000 ! New release coming out shortly.

commented

Query: did you fully delete the [GameData/ExtraplanetaryLaunchpads] and [GameData/SimpleConstruction] ๐Ÿ“ folders when you upgraded/reinstalled?

Yes, I deleted both folders every time I switched versions.

commented

Random question but is CommunityResourcePack a dependency?

commented

I tested the update without B9PartSwitch.
Looks like it works!

commented

Random question but is CommunityResourcePack a dependency?

used to be, but I made the patches smarter; so the needed resourced Metal and RocketParts are installed by SimpleConstruction! if CRP isn't installed.

Whole idea behind SimpleMods (KerbSimpleCo) is just that - KIKS (keep it kerbal simple) ;p

commented

I tested the update without B9PartSwitch. Looks like it works!

just an issue with :NEEDS[] having B9PartSwitch when it shouldn't.

Again, thank you @DarinDev1000, very much appreciated. ๐Ÿ’ฏ

commented

Thanks for the fix and the work you put into this!
Screenshot (87)

commented

Updated KSP.log for reference

commented

most certainly welcome!

nice looking base!