Locust mk.3 Multipurpose Lander

Locust mk.3 Multipurpose Lander

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The Locust mk.3 is a 4400 Delta-V lander capable of ferrying 3 crew to the surface of several planets and moons. The obscene amount of Delta-V comes from my own modified version of the ore tank which I called "compressed liquid fuel" and holds 1400 Liquid Fuel and the equivalent oxidizer. 

If you feel like the modified version of the fuel tank is too big of a change, a version of the lander using stock fuel tanks are available here.

The lander is a good combination of stock parts and mod parts. The shielded docking port im the image comes from a mod called Mark IV Spaceplane System, but the craft file I uploaded are using the regular stock ports to decrease the number of addons needed.

The lander is near perfectly balanced and has so far been successfully landed and launched off again from Duna, Mun and Minmus. It is also capable of safe re-entry into Kerbin should the need arise.

!IMPORTANT! This mod uses my own custom modified stock ore tank. To use this, go to the KSP mod directory for the stock ore tank and copy the following files: "ksp_s_resourceContainer_diff.dds", "ksp_s_resourceContainer_normal.dds", "SmallTank.mu" into a new mod directory and add a .cfg file with the following contents:

PART
{
name = compressedTankSmall
module = Part
author = Squad (Modified)

mesh = SmallTank.mu
rescaleFactor = 1.0

node_attach = 0,0,-0.6,0,0,0,1
node_stack_top = 0.0, .9, 0.0, 0.0, 1.0, 0.0, 1
node_stack_bottom = 0.0, -.9, 0.0, 0.0, -1.0, 0.0, 1

TechRequired = basicRocketry
entryCost = 1200
cost = 15000
category = FuelTank
subcategory = 0
title = Compressed Liquid Fuel Container
manufacturer = Jebediah Kerman's Junkyard and Spacecraft Parts Co
description = An old nuclear waste container was outfitted with a quantum field that made high compression of Liquid Fuel and Oxidizer possible.
attachRules = 1,1,1,1,0

mass = 0.0625
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 6
maxTemp = 2000 // = 2900
breakingForce = 50
breakingTorque = 50
bulkheadProfiles = size1, srf

RESOURCE
{
name = LiquidFuel
amount = 1400
maxAmount = 1400
}
RESOURCE
{
name = Oxidizer
amount = 1708
maxAmount = 1708
}

}

If you want to use SAS when landing, it is necessary to control the lander from the MechJeb unit to have retrograde hold point directly down. Control groups for this lander are as follows:

1) Main Engine ON/OFF

2) Landing Engines ON/OFF

3) Extend/Retract Solar Panels

4) Parachutes

5) Extend/Retract Ladder

G) Extend/Retract Lander Legs

Mods needed for this lander to work are:

ALCOR Lander
Fuel Tanks Plus
Near Future Solar
Near Future Spacecraft Parts

Kerbal Engineer Redux
MechJeb
Interstellar Fuel Switch (Not needed, only provides cosmetic effect)

The docking port in the image is from the Mark IV Spaceplane System mod, but the uploaded craft file is using the regular stock ports. There is no difference other than looks.