Advanced Checkpoints
This plugin is about making checkpoints, and when a player dies, he will be able to continue the level from the last checkpoint he reached. I created this plugin as a request, and I didn't look after how many checkpoint plugins are out there. Then I saw that there are some already, I decided to make mine more advanced to be different.
Read here how it works.
<<UPDATE UNDER WORKING!!>>
To be honest I've got more interesting stuff to work on, but I promise, I will update this plugin this summer too.
Features Working
- Create checkpoints
- Create wooden/stone pressure plate checkpoint activators
- Use checkpoints and checkers
- Save these informations to a custom-structured database file
- Load correct data from that file
Features under development
- Be able to save data to the default file always
- Make Start and End checkpoint activators / checkpoints
Features Planned
- Compatibility with worldGuard regions
- Hit objects to select instead of stand on the pressure plate
Commands
check them more detailed here
- /checkpoint (/acp)
- /acp add point [cp_name]
- /acp help
- /acp info
- /acp info [cp_name / checkerID]
- /acp info checkpoint [cp_name]
- /acp info checker [checkerID]
- /acp list
- /acp list checkers
- /acp list checkers [cp_name]
- /acp remove [cp_name]
- /acp rename [cp_name] [new_cp_name]
- /acp save
- /acp save [fileName]
- /acp set [cp_name]
- /acp test [cp_name] - (same as use)
- /acp use [cp_name] - (same as test)
- /acp version
Planned:
- /acp load
- /acp load [fileName]
- /acp reload
Permissions
- ACP.Use - default is true, able to use checkpoints
- ACP.Editor - editor rights, save, create, test...