Offline mode -> UUID Bug
RienBijl opened this issue ยท 1 comments
http://pastebin.com/tcbEWtkh
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Before I start I want to mention that we have
Config > onlineMode: false
We can't (temp)ban/(temp)mute players at our network,
because of the plugin checking on UUID (see the pastebin).
This means that if we ban/mute a player,
the plugin does nothing at all.
The plugin needs to check (if onlineMode: false), on OfflineUUID's.
Hope that we get each other,
thanks in advance.
onlineMode is already checked when executing commands, and grabs a case insensitive UUID for the player and assigns it to them.
Please note that I don't officially support offline mode, and this was merely added via a PR from another member of the community.