Cost set to 0 defaulting to 1
NightScythe1 opened this issue ยท 0 comments
When setting an item cost on a spell to 0, it defaults back to 1.
I have the following on a spell:
costs:
mana: 15
fire_charge: "1 * nether_attune"
Intended function is that players with the "nether_attune" attribute set to 0 do not need a fire_charge to cast the spell, but it didn't work. I tried this to test it:
costs:
mana: 15
fire_charge: 0
And sure enough, it still didn't work - the player still couldn't cast the spell without 1 fire charge