

More Massive Destruction
Cratered!

Configurable!
Magic is a fully configurable system.
The basic spells and wands that come preset are just the beginning!

1.7.2 Features
Trying to get a head start on the 1.7.2 update, the alter spell and construction spells now work with the new stained glass types, wood variants, red sand, and all the other updated block types I've missed.
Tested with Spigot's 1.7.2 hack, ver...

Semi-Localized!
A Chinese magic user localized the spells and wands. On my TODO list is to add additional localization for the other hard-coded text.

Building Materials
Some wands will contain building materials, which can be used with certain construction spells for building.
The material in the right-most active slot (slot 8, usually) is the active material for building.
Shift+Right click will cycle ...

Grenade
Showing off the grenade spell

Fireball
Showing off the fireball spell.

Wands With Spells
Ops can create wands that have spells "imbued" in them.
Any player may use a wand and cast any of its available spells.

Spell Icons
Spells are represented by item "icons", so you can re-arrange your spells as you want.
Right-clicking with a wand will cycle the spells in your active bar, and left-clicking casts the icon farthest to the left.

Massive Destruction with ICBM
An example of one of the preset configurations of the base "fireball" spell, which does massive explosion damage from a distance.

New Lore Tips, Names and Enchantment Glow
Until I can find a work-around (that doesn't involve linking to underlying APIs) I'm using the "Infinity" enchantment to identify magic wands and spell icons.

Fling
Showing off flying with the fling spell.