Magic

Magic

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Summoner of summon didin't target summon enemy

vajuvung opened this issue ยท 1 comments

commented

Okey before reading the guy with the purple hat is "X" and yellow summons is "Y" for better reading

So my issue is guy X can summon Y but when X summon Y summoners Y gonna target me even if X target enemy. Any idea how to fix it?

Wideo: https://youtu.be/qDcn7IQIdgk

commented

i forgot put config:

vuxsummon:
icon: diamond_hoe{125}
icon_disabled: barrier
name: "&aVux"
quick_cast: true
toggle: undo
hidden: true
locked: true
actions:
cast:
- class: Cancel
spells: rexsummon,florasummon
- class: SpawnEntity
cast_interval: 1000
interval: 1000
owned: true
entity_attributes:
generic_attack_damage: "(luck * 0.25) + 4"
generic_movement_speed: "0.3"
brain:
goals:
- type: trigger
trigger: attack
priority: 1
goals:
- melee_attack
- type: follow_owner
priority: 2
- type: random_stroll
distance: 12
priority: 3
targets:
- owner_hurt_target
- owner_hurt_by_target
triggers:
attack:
cast:
Podstawowy_atak: 20
eris2: 20
parameters:
target: self
health: "health_max * 5"
entity_undo: true
helmet: iron_helmet
type: skeleton
name: Minion
model: vux_arael

eris2:

quick_cast: true
passive: true
triggers:
- trigger: damage_dealt
actions:
cast:
- class: Repeat
repeat: 3
actions:
- class: SpawnEntity
owned: true
entity_attributes:
generic_attack_damage: "attack_damage + sharpness * 1"
brain:
goals:
- type: trigger
trigger: attack
priority: 1
goals:
- melee_attack
- type: follow_owner
priority: 2
- type: random_stroll
distance: 12
priority: 3
targets:
- owner_hurt_target
- owner_hurt_by_target
triggers:
attack:
cast:
Podstawowy_atak: 20
parameters:
target: self
health: "health_max + luck * 5"
radius: 2
helmet: iron_helmet
cooldown: 60100
undo: 60000
cancel_on_damage: 0.5
type: skeleton
name: Minion
model: lastsoul