EntityProjectile entities don't respect 'allow_replacement"
NightScythe1 opened this issue ยท 2 comments
When using 'EntityProjectile' there is a chance that the summoned entity will be replaced with any Magic Mobs that can overwrite that mob's spawns. This was an issue with SpawnEntity too but is circumvented with allow_replacement: false
but this doesn't seem to work for EntityProjectile.
I will add an allow_replacement
parameter to EntityProjectile, will be in the next release.