CheckInventory not working on Bows
NightScythe1 opened this issue ยท 1 comments
Can't use checkinventory to check for a bow:
bow_arrow:
triggers:
- launch
actions:
cast:
- class: CheckInventory
slot: mainhand
item: snowball
actions:
- class: Retarget
target: none
actions:
- class: Projectile
This is supposed to check if the player has a bow in their hand & launch an arrow if they do. It doesn't work, but will work if checking for other items like snowballs