Magic

Magic

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(Feature Request) Support for 1.19.4+ displayentities?

I0nTech opened this issue ยท 5 comments

commented

https://www.reddit.com/r/Minecraft/comments/1223aco/the_new_item_display_entity_is_fun/

Would love an action in Magic which allows us to spawn and manipulate display entities, it'd greatly improve VFX for spells. If possible, some sort of DisplayEntityProjectile action would also be greatly appreciated if possible.

commented

more like effectlib feature, not magic itself

commented

Not exactly, displayentities aren't particles, which is what effectlib handles. Either way, I'd much prefer it as an action if it ever gets implemented, however all things considered the chances of that are slim enough that I'm going to end up doing it myself anyways.

commented

I will look into it- if there's Spigot API this should be easy. I would probably implement it as an EntityData flag (e.g. display: true) so you could use one in EntityProjectile, SpawnEntity, etc.

EDIT: I see now this is just a new entity type... in which case I will probably need Spigot API support, if that doesn't exist already.

commented

I will look into it- if there's Spigot API this should be easy. I would probably implement it as an EntityData flag (e.g. display: true) so you could use one in EntityProjectile, SpawnEntity, etc.

:o tysm! Will there be new parameters added (scale, rotation, etc) for displayentities specifically?

commented

I haven't had a chance to look into it at all- but if there are such things and they are easily accessible via API (or maybe NMS), then probably :)