Magic

Magic

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CustomProjectile still target self when target_self is false

Clexus opened this issue ยท 0 comments

commented

title

aoee:
  actions:
    cast:
    - class: AreaOfEffect
      radius: 10
      actions:
      - class: CustomProjectile
  effects:
    tick:
    - location: target
      effectlib:
        class: Particle
  parameters:
    target: self

example code