crafting.yml
namessos opened this issue ยท 9 comments
Hello you beautiful person you. i am enjoying your plugin so far you gorgeous you. i have but one tiny problem, i would like to enable crafting that magical cube. i have no idea what to write in the crafting.yml, and all the links lead to error 404. could you please give me the code t write?
hey, do you have a mc server or helped with the codes or something? i am having a hard time with the titles on my server. i had it working, but after i installed worldguard, it made all titles white again...
sorry to bother, i put the materials and it's not working. firework? or firework rocket?
I think it needs to be the actual rocket item- maybe not a great example though. You can change the materials to anything from here:
https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
Maybe just use some sticks or something to test. This will require a full server restart too, not just a "/magic load"- crafting recipes have to be installed on startup.
so, i replaced firework with IRON_BLOCK, and still nothing. maybe you can take a quick peek at this and see what i did wrong?
http://imgur.com/a/eDKuV
Hm that looks right to me- can you check your server logs, at startup it should print whether it successfully added the recipe or not.
So that should be like 2 emeralds (the item) on the left, then nether start on top of an iron block, then two more emeralds to the right?
Another option is to just try a much simpler recipe to start with.. maybe like this:
wolfhouse:
enabled: true
output: wolfhouse
output_type: wand
materials:
o: emerald
row_1:
row_2: o
row_3: o
If you can't get it working I can try it out myself, but it won't be right away.
Magical cube? :D
Not sure what you mean but I can direct you to the crafting configs as examples:
https://github.com/elBukkit/MagicPlugin/tree/master/Magic/src/main/resources/defaults/crafting
Oh, the Wolf House! Lol, so OP :D
Fun fact.. I built that original house by hand in survival ;)
Ok- so that should be pretty easy, just put something like this in your crafting.yml
wolfhouse:
enabled: true
output: wolfhouse
output_type: wand
materials:
o: nether_star
i: emerald
f: firework
row_1:
row_2: ioi
row_3: ifi