Recall problems
khodgson2001 opened this issue · 10 comments
I have created multiple warps (commandbook warps) on my server, and when i try and cast "Recall" The particle effects happen, but no UI appears so i can select a warp :/
Recall doesn't automatically know about your warps- you need to configure it by adding a "warps" parameter list. See here for an example:
https://github.com/elBukkit/MagicPlugin/blob/master/Magic/src/examples/elworld/spells.yml#L72
Ok, so do i replace:
warps:
[warp from CommandBook]:
name: [Own Name]
description: [own description]
server: [worldname]
locked: true
icon: compass
That's right. More specifically, you'd add something like this to your spells.yml (or to spells/recall.yml [you have to create this file], whichever you prefer)
recall:
parameters:
warps:
yourcommandbookwarp:
name: Somewhere cool
description: This will show in the tooltip
icon: compass
If you put "locked: true" on a warp that means the player won't see it until it's unlocked. I normally use this with WGRegionCommands, having a region issue the command "/castp @p warpunlock unlock yourcommandbookwarp". In this way the players can collect Recall waypoints as they explore.
OK thanks Nathan! Whilst I'm here, can you recommend a good group/permissions plugin? (Preferably one that accepts wildcards such as '*' ?
I've only really ever used PEX and EGM myself. Been pretty happy with PEX, except for how it handles priorities on inherited groups.
What icons are accepted? (is it any in the minecraft block list? [e.g. cobblestone])
Anything from this list, or a variant thereof:
https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
Meaning you can use custom item models from an RP. You can also use player skull textures, like this:
mywarp:
name: Some warp
icon_url: http://textures.minecraft.net/texture/862a3ecb44ccf65458b5413a909cd68bb76cef8d397827eaace2d59635b9943
Yes, CommandBook or Essentials.
On Oct 27, 2016, at 1:22 PM, iKezzaUK [email protected] wrote:
Another question, does recall work with essentials warps?
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