NoSuchMethodException - An error occurred, handling of tile entities may not work well
mibby opened this issue ยท 2 comments
Magic v6.9.15 (release build)
Paper dev 1170 (Spigot 1.12.1)
Broke with minecraft update 1.12.1?
[13:31:23] [Server thread/INFO]: [Magic] Enabling Magic v6.9.15
[13:31:23] [Server thread/WARN]: An error occurred, handling of tile entities may not work well
java.lang.NoSuchMethodException: net.minecraft.server.v1_12_R1.TileEntity.a(net.minecraft.server.v1_12_R1.NBTTagCompound)
at java.lang.Class.getMethod(Class.java:1786) ~[?:1.8.0_144]
at com.elmakers.mine.bukkit.utility.NMSUtils.<clinit>(NMSUtils.java:668) [Magic-6.9.15.jar:?]
at com.elmakers.mine.bukkit.magic.MagicPlugin.onEnable(MagicPlugin.java:168) [Magic-6.9.15.jar:?]
at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:264) [patched_1.12.1.jar:git-Paper-1170]
at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:316) [patched_1.12.1.jar:git-Paper-1170]
at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:404) [patched_1.12.1.jar:git-Paper-1170]
at org.bukkit.craftbukkit.v1_12_R1.CraftServer.enablePlugin(CraftServer.java:376) [patched_1.12.1.jar:git-Paper-1170]
at org.bukkit.craftbukkit.v1_12_R1.CraftServer.enablePlugins(CraftServer.java:325) [patched_1.12.1.jar:git-Paper-1170]
at net.minecraft.server.v1_12_R1.MinecraftServer.t(MinecraftServer.java:442) [patched_1.12.1.jar:git-Paper-1170]
at net.minecraft.server.v1_12_R1.MinecraftServer.l(MinecraftServer.java:403) [patched_1.12.1.jar:git-Paper-1170]
at net.minecraft.server.v1_12_R1.MinecraftServer.a(MinecraftServer.java:341) [patched_1.12.1.jar:git-Paper-1170]
at net.minecraft.server.v1_12_R1.DedicatedServer.init(DedicatedServer.java:290) [patched_1.12.1.jar:git-Paper-1170]
at net.minecraft.server.v1_12_R1.MinecraftServer.run(MinecraftServer.java:616) [patched_1.12.1.jar:git-Paper-1170]
at java.lang.Thread.run(Thread.java:748) [?:1.8.0_144]
[13:31:23] [Server thread/INFO]: [Magic] EffectLib initialized
Fixed in latest dev build, though with my CI server being dead that means you'll have to wait for the next release or else build it yourself.
The error should be pretty benign though, only really effects copying complex tile entities or loading them from schematics.