The Path Block and Udoing
martdamp opened this issue ยท 3 comments
Hey Nathan,
I'm back to report another bug.
When you cast a move that creates blocks on path blocks the path blocks will turn to dirt.
When the blocks from the move disappear the path blocks stay dirt.
I did some testing on this, I think the main problem is there is no good event for grass paths fading to dirt.
I opened a ticket with Spigot that would let me fix this:
https://hub.spigotmc.org/jira/browse/SPIGOT-3735
Otherwise the only event that seems to work is BlockPhysics, and that is not one that Magic uses constantly since it fires extremely frequently in some case (falling water, lots of trees) and can cause lag.
Unfortunately this means in the meantime I can't see how to fix this.
Well I got a super speedy response from Spigot! You'll need bleeding edge, specifically this commit:
And the latest version of Magic, and this bug should be fixed.