Magic

Magic

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Spell Projectile Collision Detection

JoeProKill2000 opened this issue ยท 1 comments

commented

Could you add the ability to where if 2 spells hit directly on, they can become locked if they are similar and a spell that can become like that. By this, I mean like in Harry Potter. (https://dreager1.files.wordpress.com/2012/08/voldemort_vs_harry.jpg) So the spells that are similar lock, then It can be broken my a fast jerk of the head or by a player running out of mana. If they run out, the spells are aimed towards them with extreme damage. If they break it, the spell goes towards them but they can dodge it if they are fast enough. Idk if this is possible but would be a great thing to add.

commented

This is a much-requested feature for the HP configs but honestly it will probably never happen. It'd take too much potentially very expensive checking for projectile collisions. Sorry!