Multiple Issues and Questions
leveljaap opened this issue ยท 1 comments
Hello,
I tried to change the display names of the "Beginner", "Student", "Apprentice" and "Master" paths but I couldn't figure out how to do it. Can you help me?
As additional question, I wondered in what format vanilla attributes of entities should be provided. Is it possible to put them in a vanilla team when spawning them through spells?
EDIT:
Also, an actual issue, Growth doesn't work on other crops than wheat. (Potatoes, carrots, etc.)
EDIT2:
ANOTHER issue, I can't seem to change the health of a mob. I thought this was done by changing the value of max_health
but that doesn't do anything. Am I doing something wrong here?
EDIT3:
I'm sorry for all the questions but I was also wondering how I could make only one axis of the Velocity spell class dependant on rotation of the caster. So like a Fling spell that only works horizontally.
For path names, put something like this in messages.yml
paths:
beginner:
name: "&7Beginner"
description: Just starting out with magic
student:
name: "&2Student"
description: Starting to learn the basics
... etc
The defaults for this can be found here:
I will need to look into Growth, guessing something changed with block states in 1.13 and it's been broken for a while.
For magic mobs there is just a health
property. You can see the default mob configs here:
https://github.com/elBukkit/MagicPlugin/tree/master/Magic/src/main/resources/examples/survival/mobs
The same goes for spells that spawn mobs.
For the Velocity action, I'm not positive but try adding direction: 0,1,0
to your spell config.