Secure spell key loses capability upon rejoin
Stalros opened this issue ยท 3 comments
Secure spell works as described unless a player with a key leaves and rejoins, then a new key is required and the old key goes to waste. This is a bit inconvenient for a group setting as sharing keys with your group becomes much more reliant on you constantly summoning new keys
I've been looking at this and it seems to be a Spigot or Minecraft issue- the display name of the item when saved and reloaded changes to a JSON representation that no longer matches the lock type.
Since container locking is a vanilla feature I think this has to be something Spigot is doing.
I'll see if I can find a workaround, else I may need to report it to Spigot and hope for a fix.
Did my best to report it, hoping it can be fixed though I don't personally see how yet: https://hub.spigotmc.org/jira/browse/SPIGOT-6307