Skript, classes and incomplete documentation
bloggy opened this issue ยท 2 comments
Hi there,
I am trying to cast skills using a skript but I am stuck.
I saw your example:
make player cast the spell "fling" with "pdy 1 pdx 0 pdz 0 min_speed 5 max_speed 5"
- But I can not find any information about these parameters you added there. Is there a list of all possible parameters?
- When killing an entity with a casted spell (like particle arrow or through bombs which is an "indirect kill"), how could I get the caster in the "on death" and "on damage" event? In the screenshot you will see what I mean (I casted the bomb skill on a zombie): https://i.imgur.com/pL1RjBl.png (for adding exp to the attacker's class I'd need the player who casted the skill instead of 'TNT' so I can give him the proper exp for the kill) - do you think you could add a skript expression for this? That would be awesome.
Thanks for your help!
There is a reference manual here: https://mine.elmakers.com/reference/#spells
But probably if you're just trying to cast spells via Skript you don't need to worry too much about that, I probably shouldn't even have parameters in the Skript example.
Classes in Magic can be like RPG classes, but they are not used as such in the survival configs.
I will see if I can make the "caster" expression work inside of the damage event.