Minecraft Messenger (MinecraftIM) Provides an Instant Messenger interface for your server Intended for those who have a small server (like me) and want to know when a friend gets on Features: Single-user (for now?) Supports: AIM, GTalk, Jabber messages on player login & logoff chat through IM can send commands to the server message queue, so can get messages if the recipiant is offline once they login API :D // to get plugin: if (this.getServer().getPluginManager().isPluginEnabled("MinecraftIM")) { MinecraftIM messenger = (MinecraftIM) this.getServer().getPluginManager().getPlugin("MinecraftIM"); } // to send messages to the main user: messenger.sendNotify("message"); // will automatically format color formatting :) // to intercept chat messages (will need the plugin as a libary in your manifest): (your class) implements ChatMessageHandler public interface ChatMessageHandler { /** * Called when MinecraftIM receives a message from the authorized user * @param message what was received * @return if this method used the command, and don't do anything else */ public boolean messageHandled(String message); /** * Called after any message received * @param fromUser what username this message came from * @param message what was received * @return if this method used the command, and don't do anything else */ public boolean messageHandled(String fromUser, String message); } // then: messenger.registerMessageHandler(your class); TODO: add more protocols ? more users to send notifications to ? list of users to check for login (and ignore others) ? custom player-created "pounces" to notify when a given player logs in (w/ permissions) ? list of users to notify for login events? (and/or allow for chat, if not public) don't send login events of admin to admin custom block list (add/remove users without reloading) Changelog: Version 0.2.6 - 3/5/12 updated for new bukkit system removed a mostly meaningless debug message Version 0.2.5 - 1/15/12 fixed how lib extraction operates ( MSN messaging added via JML library - can't get it to work properly yet :/ ) Version 0.2b - 9/9/11 XMPP logout exception fixed libraries now included seperately in jar & extracted at runtime Version 0.2 - 8/11/11 AIM toc handler classes changed - now works with AIM again :D - old method quit working about 7/20/11 17:10GMT for reasons still unknown now chat ignores auto-responses XMPP protocol added via the smack library.. for now, just GTalk & Jabber - may add custom xmpp, if someone needs Version 0.1.6 - 6/24/11 blocked aolsystemmsg removed "from" from login notifications changed offline message handling to allow condensed messages (instead of individual) resolved (most) reconnect duplication errors & made more /reload friendly added kick event notification (instead of logout) added custom timestamp config, with custom timezone Version 0.1.5 - 4/1/11 617 compatibility Version 0.1.4 - 3/29/11 fixed double-newline fixed null pointer exception on start Version 0.1.3 - 3/28/11 removed some debug output long (multi-line) messages condensed to single messages messages longer than limit (1024 chars in aim) are split into multiple messages color formatting is optional fixed auto-response for public users Version 0.1.2 - 3/27/11 the user set as sendTo can send commands as op and retrieve the output from the command if chat is turned off, there is a configurable time after sending a chat message that you can recieve a reply Version 0.1.1 - 3/25/11 a custom command register method added for API message queue, so can get messages if the recipiant is offline once they login figured out the missed message bug :) Version 0.1 - 3/25/11 Initial Release