PotionCommands
Ever wanted to apply a potion that you can’t brew? Forgot a brewing recipe? Not a problem! With PotionCommands, just type a command, and apply almost any potion effect to anyone!
Important notice regarding issues, feature requests
Please submit bugs, feature requests etc to this page:
https://github.com/np98765/PotionCommands/issues
Commands:
/potion [user] <effect> [duration] [amplifier]: Applies potion effect to player.
- <user>: Choose who to apply the effect to
- <effect>: Choose from one of the potion effects below
- [duration]: Choose how long the effect will last (in ticks). If you don’t specify a value, it will use the config file values (also in ticks)
- [amplifier]: Allows you to adjust the strength of each effect, both positive and negative (e.g. negative fastdig = slowdig)
/potion effects: Lists all potion effects.
- Requires PotionCommands.effects
/rpotion <effect> <user>: Removes effect from specified user.
- Very little error checking yet, you must supply the user (it won't yet use the command sender)
- Requires PotionCommands.remove — need to add per-effect permissions to this one
/particle <player> <hexcolor> <duration ticks (seconds / 20)>: Adds particle effects to player without adding a potion effect.
- Advanced users only
- Example — /particle lol768 #ffff00 100 (applies yellow bubbles to player lol768 for 5 seconds
- Requires PotionCommands.particle
Potion Effects:
Potion Effect | Acceptable Names | Permission Node |
---|---|---|
Blindness | Blindness, blind | PotionCommands.effect.blindness |
Confusion | Confusion, confuse, nausea | PotionCommands.effect.confusion |
Damage Resistance | Dmgresist, dr | PotionCommands.effect.damageresistance |
Haste | Haste, fastdig, digspeed, dig | PotionCommands.effect.haste |
Fire Resistance | Fireresistance, fr | PotionCommands.effect.fireresistance |
Harm | Harm, harming | PotionCommands.effect.harming |
Heal | Heal, healing | PotionCommands.effect.healing |
Hunger | Hunger | PotionCommands.effect.hunger |
Jump Boost | Jumpboost, highjump, jump | PotionCommands.effect.jumpboost |
Poison | Poison | PotionCommands.effect.poison |
Regeneration | Regeneration, regen | PotionCommands.effect.regeneration |
Slowness | Slowness, slow | PotionCommands.effect.slowness |
Swiftness | Swiftness, swift, speed | PotionCommands.effect.swiftness |
Increase Damage | Strength, strong | PotionCommands.effect.strength |
Water Breathing | Waterbreathing, breathing, wb | PotionCommands.effect.waterbreathing |
Weakness | Weakness, weak | PotionCommands.effect.weakness |
Other Effects:
These are cool “effects” that I found while experimenting.
Other Effect | Acceptable Names | Permission Node |
---|---|---|
Scare | Freakout, scare | PotionCommands.effect.scare |
Flicker | Flicker | PotionCommands.effect.flicker |
Note on permissions: Users MUST have PotionCommands.use to be able to use ANY of the effects. You must give them PotionCommands.use in addition to the per-effect nodes.
To Do:
- Add a maximum duration to avoid errors
Add per-effect permissionsCompleted as of v1.1
Other:
- Please note that durations aren’t perfect. You may be limited by the maximum amount of time that the game allows you to have the potion effect
- Harming and healing: These are currently instant kill and full heal, respectively, due to the input of seconds, not ticks. I am trying to fix this.
- Please report any and all bugs you may find!*
Special Thanks:
Special thanks to th3cleaner@mcservers for creating the logo and banner!
Source and dev builds
Source code is available here: https://github.com/np98765/PotionCommands/