An inventory view with a width of 6, and left-justified.
ScrollingMenuSign screenshot
The Spout command substitution popup
An inventory view with one row, showing five menu items.
Activated redstone control sign
Map view with tooltip displayed for the "Time of Day" menu item.
A sign view, showing a time of day menu.
A public hologram view showing a mob spawner menu
A spout view with a textured and tinted background.
Access Control
Example of a map view
Private Hologram View
A map view installed in a item frame.
Sign creation dialog box for redstone control sign
Sign view with auxiliary tooltip sign to the left showing tooltip for the "Time of Day" item.
An inventory row with the width set to 3. Two rows are used to display the five menu items.
A Spout view, showing a time of day menu.
Inventory tooltip showing tooltip for the "Time of Day" item
An example popup message showing the player's current experience total.
Example of a multisign view which is 3 signs wide and 2 signs high.
Spout view in ScrollingMenuSign 1.0
Logo image, designed by Blooguy: http://forums.bukkit.org/members/blooguy.90816179/
Spout view showing tooltips for all items
Scripting
A watch item turned into a active item for a time-of-day menu.