Survival Shops, Money System

Survival Shops, Money System

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Do you want your players to have money and traid? Then this is something for you! The players can traid together wich /pay and buy and sel, item at a renamed Villager. The players can even send advertisements in the chat if they offer items.

 

Commands for all:

/pay <player> amount (<reason>) -> To send someone money

/request <player> amount (<reason>) -> To ask someone for money

/shops help -> for help

/ads help  -> for help

/ads info -> for info about the ads price

/ads <which type> text -> To send ads (&-colors)

Extra Commands for Operators:

/shops give money <amount> (<player>) -> To give yourself/a player money

/shops set money <amount> (<player>) -> To set the money for yourself/a player

/shops options traiders -> To change the activity of the traiders

/shops options start-capital -> To change the start capital

/shops item worth <amount>  -> Hold a Item in the main hand and execute this command to change/set the amount you get if you sell this Item at the traider (adds a new Item if it dosn't exist for the traider)

/shops item cost <amount>  -> Hold a Item in the main hand and execute this command to change/set the amount you must pay if you buy this Item at the traider (adds a new Item if it dosn't exist for the traider)

/ads options <which> price <amount> -> To change the costs for the different ads

Create the Traiders:

To get a recipient, you must rename a villager to something that has 'recipient' in it and then you can sell items at him (if the operator hasn't deactivated it).

To get a seller, you must rename a villager to something that has 'seller' in it and then you can buy items at him (if the operator hasn't deactivated it).

Default Settings:

By default, both traiders are active, the start capital is 0, a noColor ad costs 70 and the Colorful 100.

I hope you will have fun with this Plugin!