TimeCraft offers a great system for managing the time on your server. Everything can be customized, how long it should be night and day, when the night or the day should start and even if the time should change at all. You can set the time to be fixed forever. Synching with the server time is also possible.
For those who want a full list of features, here it is:
Features
- Specify day length
- Specify night length
- Synch time with server time
- Set fixed time
- Time broadcasting
Permissions
Comming soon
Commands
- /tc setmode <default | synch | fixed | custom> - sets the current time mode
- /tc setfixed # - set the current fixed time (fixed)
- /tc setdaylength # - set the length of the day (custom)
- /tc setnightlength # - set the length of the night (custom)
- /tc broadcast <true | false> - sets whether or not to auto-broadcast the time at the specified interval (starting from midnight)
- /tc broadcastinterval # - the amount of time to wait in between each broadcast
- /tc fbroadcast - force a broadcast immediately
- /tc fsynch - force the time to synch with the server time (synch)
- /tc settime # - set the current time
- /tc countdown # <s | r | k | kr> {OPTIONAL} - start a countdown of # seconds, after which the action that belongs to the corresponding letter happens
- /tc freeze - set the mode to fixed at the current time
Usage
Time format
The format in which time should be entered at the #'s is as follows: Comming soon
Countdown
The letters mean the following:
- s - stop the server
- r - reload the server
- k - kick all players, or a specific player if the players name is specified in the {OPTIONAL} argument position
- kr - the exact same as above, except that after kicking a reload occurs
Bug Reporting
If you've found a bug, please don't complain about it here but submit a ticket. It will keep this thread clean for question about the mod. Thank you.