TradingCards!
With this plugin, you can collect Trading cards through a variety of different ways. From mob drops to spending time on the server. You can collect them and trade them with your friends! There are card binders that you can store your cards in! The lore of the card binders will automatically update to show you how many cards are in each binder.
UPDATE v1.0.4 has Default Cards!
WARNING
If you are using NoLagg, make sure you either disable item stacking or exclude BOOK and PAPER from being stacked. Otherwise, users will be able to stack multiple cards together to get a whole stack of one card.
GITHUB - Please check out the Github for source code and to track progress on updates!
1.1 Planned
- Crafting perms
- Block card drops
- Card Decks
- Economy support
- Per-Mob drop chances
- If you have more suggestions add them HERE.
Bleeding Edge/Testing
For Bleeding edge builds, contact me on skype: travja4 and make sure that you include TradingCards in your invite request :D
Crafting
This is how to craft a card binder:
Quote from Travja:NOTE: To craft say a Card Binder 2, simply put a Card Binder 1 and a regular book inside a crafting table, this will create a Card Binder 2. For 3, put in a 2 and a book. So on! :D
This is how to craft cards of varying rarities:
Have a feature request?
Add it here: https://github.com/travja/TradingCards/issues
Commands
Commands are as follows:
- /tc help - Displays help page!
- /tc list - Shows a list of available cards
- /tc create <Card Name> <Type> <Series> <Attack> <Defense> <Rarity> [Details] - Creates a new card!
- /tc edit <Card Name> <Property> <Property Value> - Edits the card, properties are Type, Series, ATK, DEF, Rarity, and Details
- /tc delete <Card Name> - Deletes the given card! THIS REMOVES ALL DATA FROM THE CARD AND YOU CAN NO LONGER USE IT!
- /tc rename <Card Name> <New Name> - Renames the new card!
- /tc reload - Reloads the plugin!
- /tc give <Card Name> - Gives you the specified card!
- /tc giveaway - Gives all online players a random card!
Permissions
Permissions are:
tradingcards.*: description: Gives full access to trading cards default: op children: tradingcards.reward: true tradingcards.give: true tradingcards.giveaway: true tradingcards.create: true tradingcards.rename: true tradingcards.delete: true tradingcards.reload: true tradingcards.reward: description: Gives ability to get card every x hours default: true tradingcards.give: description: Gives ability to use /tc give <name> default: op tradingcards.giveaway: description: Grants access to /tc giveaway default: op tradingcards.create: description: Grants access to /tc create default: op tradingcards.rename: description: Grants access to /tc rename and /tc edit default: op tradingcards.delete: description: Grants access to /tc delete default: op tradingcards.reload: #Coming SOON! :D description: Grants access to /tc reload default: op
Configuration
Configuration is as follows:
# default config.yml ################################################# # \/\/\/\/ This is all you should really care about! #Cards: # List: # - Pikachu # - Pika # Rarity: # Common: # - Pikachu # Uncommon: # - Pika # defaults: # After creating cards, this is a list of cards that will automatically show up in a players binder # - Pikachu # - Pika ################################################# Reward: # How often all online players should be given a card (Minutes) Time: 60 # What rarity of card should be given Rarity: Common # When using programmed crafting item, this rarity of card should be crafted # You can add say Apple and a rarity and then can use Apples to craft # You MUST make the first letter capital and the following lowercase Crafting: Leather: Common Iron_ingot: Uncommon Gold_ingot: Rare Diamond: Ultra-Rare # % out of 100 that a card will drop from the mob, and then what type of mob will drop what rarity of card. Drops: Hostile: Chance: 5 BLAZE: Ultra-Rare CAVE_SPIDER: Uncommon CREEPER: Rare GHAST: Ultra-Rare MAGMA_CUBE: Rare SILVERFISH: Uncommon SKELETON: Common SLIME: Uncommon SPIDER: Common WITCH: Ultra-Rare WITHER_SKELETON: Rare ZOMBIE: Common Neutral: Chance: 10 ENDERMAN: Rare PIG_ZOMBIE: Uncommon WOLF: Uncommon Passive: Chance: 3 BAT: Uncommon CHICKEN: Common COW: Common MUSHROOM_COW: Rare PIG: Common SHEEP: Common SQUID: Common VILLAGER: Common Bosses: Chance: 100 ENDER_DRAGON: Ultra-Rare WITHER: Ultra-Rare # DEFAULT CARDS, You can add to this for your own cards or use the in-game commands! Cards: List: - Ponyta - Charmander - Beldum - Pidgey - Regigigas - Gyarados - Seel - Pikachu - Kabutops Rarity: Common: - Ponyta - Charmander - Pidgey - Seel - Pikachu Rare: - Regigigas Ultra-Rare: - Gyarados Uncommon: - Beldum Ponyta: Type: Fire Series: 2007 ATK: '30' DEF: '60' Rarity: Common Details: A Basic Fire Pokemon Charmander: Type: Fire Series: 2008 ATK: '30' DEF: '50' Rarity: Common Details: A Basic Fire Pokemon Beldum: Type: Metal Series: 2007 ATK: '30' DEF: '50' Rarity: Uncommon Details: A Basic Metal Pokemon Pidgey: Type: Normal Series: 2007 ATK: '20' DEF: '50' Rarity: Common Details: A Basic Normal Pokemon Regigigas: Type: Normal Series: 2008 ATK: '60' DEF: '100' Rarity: Rare Details: A Rare Normal Pokemon Gyarados: Type: Water Series: 2006 ATK: '80' DEF: '90' Rarity: Ultra-Rare Details: A Ultra-Rare Water Pokemon, Weak to electricity Seel: Type: Water Series: 1995 ATK: '10' DEF: '60' Rarity: Common Details: A Basic Water Pokemon Pikachu: Type: Electricity Series: 2008 ATK: '40' DEF: '70' Rarity: Common Details: A Basic Electric Pokemon Kabutops: Type: Electricity Series: 2006 ATK: '40' DEF: '100' Rarity: Ultra-Rare Details: Very Rare Electric Pokemon defaults: - Charmander - Pidgey - Seel
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More information will be added as Development increases! For now, post your suggestions! :D