v5.10.17 - push this version to jenkins, fix an issue about disappearing items in 1.10, backwards compatible to 1.9! v5.10.4 - add more keywords to start and stop debugging v5.10.3 - add cooldown override for forcebreak v5.10.2 - add forcebreak, forcegrow, including permissions and messages v5.10.1 - pull all fixes from the 1.8 branch and fix mcMMO config reading v5.9.12 - ONLY FOR 1.9 !!! v5.9.11 - add commands "addcustom" and "removecustom" - setting the first three items to custom block group (SAPLING, LOG, LEAF) v5.9.10 - revert the API update, because Spigot did not do that, or did revert it v5.9.9 - ignore some number errors in the data.yml parsing , remove them v5.9.8 - revert back to including libs - seems we cannot rely on those maven repos :P v5.9.7 - prevent StackOverflow for now, I will have to look into this in detail, but later v5.9.6 - yeah. finally fixed LogBlock v5.9.5 - - v5.9.4 - fix LogBlock? v5.9.3 - one last chance for LogBlock v5.9.2 - update to Java 7 and Spigot 1.8.8 v5.8.91 - address bukkit issue #276 v5.8.90 - pull things by uroskn - thanks, dude! - aaand fixing a logic bug about DURABILITY. Thanks, serpi90! v5.8.89 - issue fixed, updated README! v5.8.88 - still debugging v5.8.87 - fix a CCE v5.8.86 - debug again .... for acacia! v5.8.85 - fix a messup about custom drops v5.8.84 - debug to the rescue! v5.8.83 - if this fixes the issue, bukkit is broken. seriously. v5.8.82 - fix language twist v5.8.81 - add language support! Main.Language ! v5.8.80 - fix the internal blocklist not properly reading blocks v5.8.79 - add Sapling Growth Prevention - USE WITH CAUTION! v5.8.78 - fix toggle command logic display - it said "enabled" when it actually disabled -.- v5.8.77 - address DBO ticket #232 (needed lore is not checked correctly) v5.8.76 - support DURABILITY enchantment :) v5.8.75 - fix another CCE because of bukkit not fully supporting minecraft 1.7 trees v5.8.74 - partially revert the internal rewrite. 1.7 trees are not fully supported by bukkit. Fixed for now! v5.8.73 - revert default behaviour. You need to set Main.Initial Delay to true before the delay is used! v5.8.72 - fix "Initial Delay" for Auto Destruct. This defaulted to 10 seconds but never worked. Now it does. Beware! v5.8.71 - add "Automatic Tree Destruction.Required Lore" - require a special lore for the tool to work v5.8.70 - add /treeassist purge global - removes entries of blocks in invalid worlds or not of type LOG and LOG_2 v5.8.69 - finish the addition! v5.8.68 - how about we actually add the timestamp? v5.8.67 - add /ta purge [days|worldname] to remove unneeded blocklist entries v5.8.66 - support global toggle - addresses github issue #236 v5.8.65 - allow to disable the plugin when sneaking v5.8.64 - finally fix the NPE from #58 v5.8.63 - fix the fact that new tools break. Thanks, TNTUP! v5.8.62 - fix the fix v5.8.61 - fully move to Prism 2.0 v5.8.60 - support Prism 2.0 --> "Prism2" v5.8.58 - fix another NPE v5.8.57 - fix NPE in modded trees fail check v5.8.56 - add /treeassist noreplant - don't replant saplings for configured time v5.8.55 - readd libraries v5.8.54 - fix negative durability hacks v5.8.53 - add /treeassist protecttool - protect individual saplings! v5.8.52 - add a world parameter to the toggle command v5.8.51 - add 'Main.Toggle Default' to default to disabled TA by default v5.8.50 - disable block null spam, not necessary! v5.8.49 - address github issue #21 - NPE in the 1.7 leaf range fix v5.8.48 - fix an NPE in the sapling replace detection v5.8.47 - apply the radius hackfix to 1.7 tree leaves v5.8.46 - fix impossible NPE v5.8.45 - tweak greed fix v5.8.44 - fix big tree greed; add config setting to NOT remove leaves v5.8.43 - attempt to not extinct dark oak forests v5.8.42 - fix breaking of shrooms v5.8.41 - fix fast leaf decay v5.8.39 - fix the CME issues! v5.8.38 - hackfix github issue #38 until I have time to implement a proper solution v5.8.36 - remove debug output for dev.bukkit.org release v5.8.34 - actually support more logging plugins than Prism :P v5.8.33 - add v5.8.32 - check if the bottom blocks are set before comparing them - addresses github issue #14 v5.8.31 - fix the BaseTree ENUM order -.- v5.8.30 - try to fix popping saplings v5.8.29 - actually read the sapling delay config setting v5.8.28 - add command /treeassist toggle [player] v5.8.27 - add sapling replant enforcing for when people have no perms or … v5.8.26 - add big spruce tree determination, fix bottom block … v5.8.25 - allow creative players to break saplings v5.8.24 - allow to replant saplings despite using Tree Feller v5.8.22 - re-support automated removal for sapling replant setups v5.8.21 - finish #20 by hackfixing leaves v5.8.20 - support Bukkit 1.6 servers! v5.8.19 - only replace shrooms where appropriate :) v5.8.18 - only allow (vanilla) saplings on dirt, grass, clay v5.8.17 - properly set the bottom to null if the tree has been cut … v5.8.16 - remove strange default values introduced in commit … v5.8.15 - use less deprecated methods, add missing 1.7 permission … v5.8.14 - Bukkit 1.7 support - finishes off 99.9% of all vanilla trees! v5.8.13 - Now it might be almost done. At least 95% of all trees work :) v5.8.12 - Fix little mistakes (1.7 compatibility not done!) v5.8.11 - attempt to support 1.7 v5.8.10 - code cleanup, untweak leaf detection a little bit v5.8.9 - also replace saplings that don't have data value v5.8.8 - add even more debug v5.8.7 - properly calculate the resulting sapling ID v5.8.6 - add a bit more custom block debug v5.8.5 - replace saplings for modded trees v5.8.4 - fix an evil comparation messup remnant :) v5.8.2 - build with proper artifact values