VisibleSeasons

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Visible Seasons

Introduction

VisibleSeasons is aimed at bringing the final features of the Seasons mod to vanilla minecraft, no client-side mods or spout required . This plugin alters the biome data in the chunks sent out to players in order to simulate the changing weather over the seasons by changing the colours of foliage and grass. (see your world turn golden-brown in fall without having to change texture packs or clients)

In order to do this, VisibleSeasons will be utilising ProtocolLib by Aandnk. Which should allow for compatibility with plugins such as Orebfuscator, DisguiseCraft and other packet altering plugins.

Even better, since it works by modifying the packets sent to clients, it leaves the original stored values unaltered in your world saves, meaning you can remove it at any time and your biomes will be unharmed. Together with Seasons, SeasonsPlusPlus and RealWeather, you can now have Seasonal changes that you can see and feel.

Dependencies

Sample Config

#  (Season Name): Matched against list from Seasons Plugin API
#    Mask:(Rule to use)
#    Affected Biomes: List only ones to overwrite, Unlisted biomes will be sent unchanged.
#	  - (Biome)
#	  - (Biome)
#	  - etc
Seasons:
  Snowfalls:
    Mask: Winter
    AffectedBiomes:
    - Grass
    - Ocean
    - River
    - ExtremeHills
  GoldLeaves:
    Mask: Autumn
    AffectedBiomes:
    - Grass
    - Ocean
    - River
    - ExtremeHills
#  For the Obsessive Customisers:
#  Again, only listed biomes will be altered, all others will be ignored and their saved values left unchanged.
Masking Rules:
  Winter:
  - Grass,Tundra
  - Ocean,FrozenOcean
  - River,FrozenRiver
  - ExtremeHills,IceMountains
   Spring:
  - Grass,Swamp
  - River,Swamp
  - ExtremeHills, JungleHills
  Summer:
  - Grass,Jungle
  - ExtremeHills, JungleHills
   Autumn:
  - Grass,Desert
  - Ocean,Swamp
  - River, Swamp
  - ExtremeHills, DesertHills

Current Stage:

On Hold / Slow - (Final Year studies consuming time)