Visible Seasons
Introduction
VisibleSeasons is aimed at bringing the final features of the Seasons mod to vanilla minecraft, no client-side mods or spout required . This plugin alters the biome data in the chunks sent out to players in order to simulate the changing weather over the seasons by changing the colours of foliage and grass. (see your world turn golden-brown in fall without having to change texture packs or clients)
In order to do this, VisibleSeasons will be utilising ProtocolLib by Aandnk. Which should allow for compatibility with plugins such as Orebfuscator, DisguiseCraft and other packet altering plugins.
Even better, since it works by modifying the packets sent to clients, it leaves the original stored values unaltered in your world saves, meaning you can remove it at any time and your biomes will be unharmed. Together with Seasons, SeasonsPlusPlus and RealWeather, you can now have Seasonal changes that you can see and feel.
Dependencies
- Seasons by Rominos2
- ProtocolLib by Aandnk
Sample Config
# (Season Name): Matched against list from Seasons Plugin API # Mask:(Rule to use) # Affected Biomes: List only ones to overwrite, Unlisted biomes will be sent unchanged. # - (Biome) # - (Biome) # - etc Seasons: Snowfalls: Mask: Winter AffectedBiomes: - Grass - Ocean - River - ExtremeHills GoldLeaves: Mask: Autumn AffectedBiomes: - Grass - Ocean - River - ExtremeHills # For the Obsessive Customisers: # Again, only listed biomes will be altered, all others will be ignored and their saved values left unchanged. Masking Rules: Winter: - Grass,Tundra - Ocean,FrozenOcean - River,FrozenRiver - ExtremeHills,IceMountains Spring: - Grass,Swamp - River,Swamp - ExtremeHills, JungleHills Summer: - Grass,Jungle - ExtremeHills, JungleHills Autumn: - Grass,Desert - Ocean,Swamp - River, Swamp - ExtremeHills, DesertHills
Current Stage:
On Hold / Slow - (Final Year studies consuming time)