Config switch for preventing/allowing mob block damage in protected regions for non-region-member players
LadyCailinBot opened this issue ยท 5 comments
WORLDGUARD-3314 - Reported by i9hdkill
Old title: Skeletons are able to destroy armor stands in protected regions
Hi,
skeletons are able to destroy armor stands in protected regions. (Didn't test creeper)
Spigot:
git-Spigot-c46583f-e6f9fd4
World Guard:
Build 1544
Maybe this is intended to work like that, but then would be a config option like this pretty useful:
block-armor-stand-destroy: true
Comment by sk89q
Curiously, is the issue either:
- That skeletons can destroy armor stands;
- Or that a non-member could use a skeleton or creeper to destroy an armor stand by leading it, therefore bypassing protection
Comment by i9hdkill
Yeah some players "raided" other regions by leading skeletons into houses to steal their armorstand+armor on it
Comment by sk89q
I'll probably just make it consider who the skeleton is following, so that still allows you to screw up your own base with skeleton arrows, creeper explosions, etc. if it's not disabled.
Comment by sk89q
Newest dev build should prevent mob attacks from doing damage if the player the mob is following can't modify the region.
Comment by i9hdkill
Could you add a config option to disable/enable it?
Currently we have the situation, that we want allow creepers to explode and do block damage even when the player is NOT member/owner of a region. But with this (for suvival worlds very useful commits) it's not possible.
In our case it's a minigame where players shouldn't break/place blocks, but should be able to destroy the world with creepers.