WorldGuard

WorldGuard

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Bug: Offline naming system not working as expected

LadyCailinBot opened this issue ยท 3 comments

commented

WORLDGUARD-3325 - Reported by Sapee

Woldguard works fine on a online-mode:true false but when I try it on a lan server I found this problem.

(I am talking about Worldguard 6 beta4 on Spigot 1.8)

When using worldguard on online-mode:false you cannot add or even remove members or owners of any region if they are not online.

Worldguard should have a setting to "enable offline naming system" that when enabled the name system works as in Worldguard 5 (only validates names, removing any uuid check) so you can use Worldguard 6 as Worldguard 5, adding names as usual without checking for uuids or requiring the user to be connected in the server.

Thanks

commented

Comment by wizjany

we don't support offline mode

commented

Comment by PseudoKnight

If you want it to work like WorldGuard 5, use 5. There is a 5.9 build that works for 1.8.
http://builds.enginehub.org/job/worldguard?branch=versions%2Fspigot1.8-5.x

commented

Comment by sk89q

In addition, you can specify {{-n}} on all the commands to add names only.