block-creeper-block-damage does not protect armor stands
LadyCailinBot opened this issue ยท 3 comments
WORLDGUARD-3345 - Reported by RoyCurtis
With this protection config on, when a creeper explodes near armor stands it destroys them. Ideally, it should not do this as armor stands should be considered "blocks" (even though they are actually entities).
Reproduction:
- In WorldGuard config.yml, set "block-creeper-block-damage" under "mobs" to true
- /wg reload
- Place armor stands ( http://i.imgur.com/yL1nJFZ.png )
- Summon a creeper ( http://i.imgur.com/DtNdFRj.png ) and ensure you are in Survival mode
- Cause creeper to explode near stands; observe they disappear and drop any items held
Comment by connor12568
@sk89q I think he means the code you guys used to protect/flag item frames will be used for armor stands as well since they're both entities, I am only guessing though.