WorldGuard

WorldGuard

8M Downloads

block-creeper-block-damage does not protect armor stands

LadyCailinBot opened this issue ยท 3 comments

commented

WORLDGUARD-3345 - Reported by RoyCurtis

With this protection config on, when a creeper explodes near armor stands it destroys them. Ideally, it should not do this as armor stands should be considered "blocks" (even though they are actually entities).

Reproduction:

  • In WorldGuard config.yml, set "block-creeper-block-damage" under "mobs" to true
  • /wg reload
  • Place armor stands ( http://i.imgur.com/yL1nJFZ.png )
  • Summon a creeper ( http://i.imgur.com/DtNdFRj.png ) and ensure you are in Survival mode
  • Cause creeper to explode near stands; observe they disappear and drop any items held
commented

Comment by wizjany

The plan is to handle them like item frames.

commented

Comment by sk89q

What do you mean 'like item frames'

commented

Comment by connor12568

@sk89q I think he means the code you guys used to protect/flag item frames will be used for armor stands as well since they're both entities, I am only guessing though.