WitherSkull Projectiles not obeying PVP-OFF when sent by a player.
LadyCailinBot opened this issue ยท 2 comments
WORLDGUARD-3381 - Reported by Kainzo
I've been tracking down this issue with Spigot --- there was this commit that changed the behavior of WitherSkull in Cbukkit (made it better?)
https://hub.spigotmc.org/stash/projects/SPIGOT/repos/craftbukkit/commits/ec4ddfb22ef4809dc9cf4fffb32fa3c4dcaeb8a0
Here's the report I made to their tracker
https://hub.spigotmc.org/jira/browse/SPIGOT-517
Src of Code firing Witherskull - https://www.irccloud.com/pastebin/Mmba1qrn/darkbolt
After reviewing the code that fires WitherSkull, I believe it could be WorldGuard not updating for the Bukkit changes but lack the knowledge to confirm that at the moment.
Comment by wizjany
That's very strange. Do you have an ability that uses fireballs (like ghasts)? If so, do those work?
That code change shouldn't affect us afaik, since EntityDamage includes projectiles, and we track causes up a chain.