WorldGuard

WorldGuard

8M Downloads

Compatibility with BedWars-Reloaded

LadyCailinBot opened this issue ยท 10 comments

commented

WORLDGUARD-3755 - Reported by Sitmobedaf

BedwarsRel/BedwarsRel#648

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Comment by Sitmobedaf

Actually, problem in WorldGuard - BedwarsRel/BedwarsRel#648

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Comment by wizjany

still unsure of what the issue is or why it's related to worldguard

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Comment by Sitmobedaf

I have little time to check it out. I tried it with default settings.
I also recorded a video, which shows that there is no problem without WG.

https://youtu.be/cpAZH_WoXIc

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Comment by wizjany

worldguard's default settings do nothing. it can't do anything until you tell it to.

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Comment by Sitmobedaf

Have you watched the video? Please see the code, where it might have something to do after respawn player. The point exactly WorldGuard, I beg you, look.

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Comment by wizjany

I don't see any deny messages or anything indicative or worldguard doing anything.

Really need some reproduction steps. Regions, configs, whatever.

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Comment by Sitmobedaf

I found what is causing the problem:
http://img10.lostpic.net/2016/09/21/2c80c6f0085ea758d19530019dd1d0ac.jpg

I tried delete this code - problem is solved

But it's not right. I hope you yourself will do the necessary changes in order to solve this problem.

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Comment by wizjany

that's literally just a movement handler. unless you have invincibility flags set on the region in conjunction, it still won't touch damage.

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Comment by Sitmobedaf

Fact is fact. Before the code was there a player who immediately after the spawn, could not be damaged if it is not moved. I don't have WG regions in BW arenas, have only global without flags.
I remove this code - problem is soled.
I have nothing more to say, I have found for this code. If you do not see the problem, and will not fix it, and write, I will use my crutch.

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Comment by wizjany

can you use the testdamage command described here and give me the results http://docs.enginehub.org/manual/worldguard/latest/commands/#troubleshooting