WorldGuard entry/exit flags not working when player has another entity on its head
LadyCailinBot opened this issue ยท 4 comments
WORLDGUARD-3802 - Reported by xLoGiiKzZo
The entry/exit flags do not seem to work when a player has another entity on it's head. It will send the message "You may not entry/exit this area" and it tries to teleport them as well but it fails.
WorldGuard version 61.2;e38d98d
Comment by wizjany
except worldguard doesn't use teleports, it changes the target location of the move event.
Comment by xLoGiiKzZo
@wizjany well that seems to fail then. I thought it was trying to teleport them because I was able to notice that sometimes it would successfully move the player back to the location it's supposed to, but 80% of the time it fails thus allowing the player to pass through the region.
Comment by wizjany
seems to be something that needs to be fixed in the server itself. we could take any entities off...but then they are off. so idk.
is there any vanilla way to get entities on your head anyway? seems like a pretty niche issue.
Comment by xLoGiiKzZo
@wizjany I don't think there is a vanilla way to get an entity on your head. However, there are plenty of plugins that allow that feature. I think adding a configurable option to remove the entity from the head wouldn't be a bad choice.