WorldGuard

WorldGuard

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Feature Request: Allow doubles for heal-delay

LadyCailinBot opened this issue ยท 1 comments

commented

WORLDGUARD-4073 - Reported by FireController1847

It'd be really nice if I could make a region auto-heal just a bit faster than 1 second. For example, it'd be nice to be able to autoheal the player every 0.5 seconds (which is much faster, but there's still a delay).

commented

Comment by wizjany

for performance reasons, the session manager only ticks in 1 second intervals. you can just double the heal-amount (which does take doubles, btw) to achieve the same effect.