WorldGuard

WorldGuard

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ice-melt flag: lack of differentiation between ice and frosted ice

LadyCailinBot opened this issue ยท 1 comments

commented

WORLDGUARD-4077 - Reported by TheoRetisch

The frosted ice of the frostwalker enchantment does not melt when the ice-melt flag is set to deny. Thus the default behaviour of frostwalker is disabled. The frosted ice remains in this state: https://imgur.com/a/dfMhCMz

The actual function of Frostwalker is to create the volatile, unfarmable frosted ice, which disappears as soon as you don't move around anymore.

It would be very useful to keep this vanilla behaviour even if the ice-melt flag is denyied. The ice-melt flag was developed for building purposes, you can't build with frosted ice and it spams the whole oceans, so it's just annoying.

Worldguard 7.0.0-SNAPSHOT;1820-ea47e93
Paper 1.13.2 622

commented

Comment by TheoRetisch

Thanks for the quick update! The changelog sounds very promising and well considered. Unfortunately I can't try the flag yet, because worldguard doesn't load (see
WORLDGUARD-4078).