WorldGuard

WorldGuard

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WorldGuard cause a lot of lag (7.0-7.1)

LadyCailinBot opened this issue ยท 5 comments

commented

WORLDGUARD-4144 - Reported by imdennys

Since we updated worldguard to version 7.0 and 7.1 respectively, TPS have started to drop when there are over 20-21 players. The server is on version 1.14.4 (Paper)

http://prntscr.com/padsiw

commented

Comment by wizjany

nothing has changed about that event on our side.

It seems more suspicious to me that you have 400 EntityInteractEvents per tick. Big mob farm or something maybe? Unsure what other blocks entities interact with beside farmland, but your timings doesn't really show worldguard to be at fault here.

commented

Comment by imdennys

Mobs is a problem on 1.14 really, but before the update did not lag so much at 20 players. Maybe it's because it's paper? It may not interact well with each other.

commented

Comment by wizjany

WG works fine with paper. the extremely limited view you gave of your timings shows that you have a massive amount of mobs throwing interact events. (400 per tick!). this is likely an issue with some mob farm and not paper or worldguard.

commented

i'm having this issue.. when i get close to 20 players my server blows up..
This is my timmings..
https://timings.aikar.co/?id=2091b49d79c64cbca09e769ac25c9b17

commented

please don't bump old issues for timings support.