SpawnEntityEvent
LucidAPs opened this issue ยท 4 comments
MC 1.15
WorldGuard : 2029
Please make the event asynchronously.
https://pastebin.com/raw/TNQfjDSH
you can't just make an event asynchronous. that's not even for worldguard to decide. a player is killing an entity on the main thread, so events get called on the main thread. why LP doesn't have the user data cached isn't our problem.