Sticky pistons do not work with block-place and block-break denied
DaAwesomeP opened this issue ยท 3 comments
Versions
WorldEdit version: 7.2.0-beta-05+e575ffe
WorldGuard version: 7.0.4
Platform version: Paper-220
Describe the bug
Sticky pistons do push or pull blocks with block-break
and block-place
set to deny
(I did not test with normal pistons).
To Reproduce
- Set
__global__
block-break
andblock-place
todeny
.build
has not been set. - Sticky pistons no longer push/pull blocks (I did not test with normal pistons)
- Attempt to create a region in side
__global__
withpasthrough
allow
andblock-break
andblock-place
todeny
as a workaround. - Sticky pistons still do not push or pull blocks. Setting
pistons
toallows
also does not work.
Expected behavior
Pistons should push and pull blocks regardless of block-place
and block-break
. The tested pistons were not destroying blocks.
Additional context
Use case is preventing building/breaking a world after a competition so but still allowing all redstone, pistons, interactions, etc.
OK, but then I read 3 full pages of docs including this page which says that block-break
ONLY affects pistons if pistons are breaking blocks. It says nothing about stopping pistons from moving blocks entirely. The chats has some red text, but the docs say only "Whether blocks can be mined" and "Whether blocks can be placed."
If I am trying to do this incorrectly, then what is the recommended method to allow all region permissions to players by default except placing and breaking blocks?