WorldGuard

WorldGuard

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Entities Protection Bug (Item Frames, Paintings, Armor stands..)

LcyDev opened this issue ยท 2 comments

commented

Versions

WorldEdit version:
FastAsyncWorldEdit-1.17-390
WorldGuard version:
WorldGuard 7.0.5 (MC 1.16.5)

Platform version:
git-Purpur-1171 (MC: 1.16.5)

Describe the bug

To Reproduce

  1. Protect a selected area.
  2. Place empty item frames, paintings and armor stands.
  3. Deop or remove permissions, change to user group, whatever.
  4. Try breaking them, it sends a message that you can't break that here, but, it will break anyways.
    (Sometimes armor stands can't be broken and sometimes they can, idk.)

Expected behavior

The named enties can't be broken, as expected for the protection...

Screenshots

Additional context

commented

a) Those are not tile entities, they're entities
b) We do not support neither FAWE or Purpur

commented

Right, sorry, i forgot that tileentities are only signs, chests., etc
Blocks that hold data, my bad.

The issue was FAWE, im going to report it there.