WorldGuard

WorldGuard

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block-plugin-spawning: false, mythicmobs mobs still can't spawn

MithrandirCraft opened this issue ยท 1 comments

commented

WorldEdit Version

FAWE 2.0.0

WorldGuard Version

7.0.7

Platform Version

Paper version git-Paper-132 (MC: 1.18.1)

Confirmations

  • I am using the most recent Minecraft release.
  • I am using a version of WorldEdit compatible with my Minecraft version.
  • I am using a version of WorldGuard compatible with my Minecraft version.
  • I am using the latest or recommended version of my platform software.
  • I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
  • I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)

Bug Description

Using in config.yml:
block-plugin-spawning: false
MythicMobs still can't spawn in mob-spawning deny flagged regions.

Expected Behavior

MythicMobs should be able to spawn it's mobs, even in regions flagged against mob spawning, as long as this config is false.

Reproduction Steps

  1. Install MythicMobs, FAWE & WorldGuard on a Paper 1.18.1 MC server.
  2. Create a new region, and deny mob-spawning in it with the flag.
  3. Spawn a mythicmob. You will get a denial message indicating for you to check on other plugins blocking spawn.

Optional WorldGuard-Report

No response

Anything Else?

I had to mark "I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)", but in truth, I am using it.

I am confused, I thought WorldGuard started supporting FAWE recently. In any case, this issue is also present using WorldEdit instead (which I highly doubt is relevant).

commented

we've literally never supported WE forks.
we also can't do anything about the way MM handles spawns. you'll have to go bug them about it.