More specifc use-x flags
accLarson opened this issue ยท 3 comments
The Problem
When protecting spawn regions with WorldGuard, I often find myself having to create many small regions for covering aesthetic trapdoors (applying use: false
) while still generally allowing door usage (use: true
). Alternatively, generally disallowing use
and allowing it in many small regions where I'd like players to use a door.
A Solution
Split the use
flag into more specific cases.
Similar to flags like use-anvil
and use-dripleaf
, I'd like to see
use-door
,
use-trapdoor
,
use-button
,
use-lever
,
use-pressureplate
The interact
flag could be broken up as well. It's my understanding that the interact
flag covers essentially every concept of interacting with a block such a chests, furnaces, etc. I suggest these be broken up as well.
Alternatives
No response
Anything Else?
No response
I imagine the use
and interact
flag could be kept as more general overarching flags; The proposed specific flags, when set, could override the overarching use
/interact
flags.
the existing ones are a stopgap because interacting with those things can actually modify the region (i.e. break blocks). we will not be adding dozens of flags for every interactive block. maybe in the future there will be a mapflag for this, but there's more issues for that.
the existing ones are a stopgap because interacting with those things can actually modify the region (i.e. break blocks). we will not be adding dozens of flags for every interactive block. maybe in the future there will be a mapflag for this, but there's more issues for that.
Something for doors / trapdoors specifically would be very nice, trapdoors are a very common decorational block and it's annoying when people flip them constantly in areas they shouldn't be. Sometimes there's also buttons in places, and I'd like to disable trapdoors but allow buttons / levers etc.