WorldGuard

WorldGuard

8M Downloads

Redstone updating invalid blocks.

Badcraft opened this issue · 1 comments

commented

WorldEdit Version

7.2.13

WorldGuard Version

7.0.8

Platform Version

paper-366

Confirmations

  • I am using the most recent Minecraft release.
  • I am using a version of WorldEdit compatible with my Minecraft version.
  • I am using a version of WorldGuard compatible with my Minecraft version.
  • I am using the latest or recommended version of my platform software.
  • I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
  • I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)

Bug Description

Placing Redstone next to a plant on an invalid block or in midair (a block it can't be placed in a vanilla game) leads to the plant breaking itself. Even though the Redstone placement is blocked via the plugin.

Expected Behavior

Blocks within the WorldGuard region should not have these plants updated via ghost placing (placing Redstone while the plugin revokes the placement) and the plants should remain in the air or on invalid blocks that the plants won't be able to be placed on.

Reproduction Steps

https://medal.tv/games/minecraft/clips/OXoOaZZuPQMkL/d13373ZVKpTB?invite=cr-MSxla0csNzE2MTg3OTIs

Optional WorldGuard-Report

No response

Anything Else?

No response

commented

WorldGuard just cancels the placement with Spigot, if Spigot is then going on to do further updates despite it being cancelled, that’s a spigot bug that can only be resolved on spigot’s end