Redstone updating invalid blocks.
Badcraft opened this issue · 1 comments
WorldEdit Version
7.2.13
WorldGuard Version
7.0.8
Platform Version
paper-366
Confirmations
- I am using the most recent Minecraft release.
- I am using a version of WorldEdit compatible with my Minecraft version.
- I am using a version of WorldGuard compatible with my Minecraft version.
- I am using the latest or recommended version of my platform software.
- I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
- I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)
Bug Description
Placing Redstone next to a plant on an invalid block or in midair (a block it can't be placed in a vanilla game) leads to the plant breaking itself. Even though the Redstone placement is blocked via the plugin.
Expected Behavior
Blocks within the WorldGuard region should not have these plants updated via ghost placing (placing Redstone while the plugin revokes the placement) and the plants should remain in the air or on invalid blocks that the plants won't be able to be placed on.
Reproduction Steps
https://medal.tv/games/minecraft/clips/OXoOaZZuPQMkL/d13373ZVKpTB?invite=cr-MSxla0csNzE2MTg3OTIs
Optional WorldGuard-Report
No response
Anything Else?
No response