Region members are added lowercase, but only when player is not in the game
ktunkiewicz opened this issue ยท 1 comments
WorldEdit Version
FastAsyncWorldEdit 2.5.2
WorldGuard Version
7.0.7
Platform Version
git-Purpur-1931 (MC: 1.19.3)
Confirmations
- I am using the most recent Minecraft release.
- I am using a version of WorldEdit compatible with my Minecraft version.
- I am using a version of WorldGuard compatible with my Minecraft version.
- I am using the latest or recommended version of my platform software.
- I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
- I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)
Bug Description
When adding a region member, like for example:
/rg addmember foo MrBean123
And MrBean123 is not currently logged in, it always ends up adding mrbean123
as the region member.
No mater if I try re-adding, removing and readding, it always ends up lowercased.
However, when the player is logged in, I type /rg addmember foo MrBean123
and the player name MrBean123
gets added as region member.
That's pretty annoying, because we need to wait for given player to enter the game to add him to a region.
Expected Behavior
When I type /rg addmember foo MrBean123
, I expect MrBean123
to be added to region, not mrbean123
Reproduction Steps
- try adding a username with mixed-case name, while that player is not currently logged in:
/rg addmember foo MrBean123
- see the list of members in
/rg info
- it will bemrbean123
instead
Optional WorldGuard-Report
No response
Anything Else?
I checked the boxes for "latest MC version" and "not using FAWE" after asking a question in Discord if I can report bugs for 1.19.3+FAWE. And from what I understood in the response, was that I can do it, and these checkboxes are there to prevent people from submitting FAWE bugs here.
However this doesn't look like related to FAWE or version of Minecraft at all, so I report it.