Worldguard overrides own heal-command
DevJoey opened this issue ยท 1 comments
WorldEdit Version
7.2.15+6463-5ca4dff
WorldGuard Version
7.0.9+5934e49
Platform Version
git-Paper-108 (MC: 1.20.1)
Confirmations
- I am using the most recent Minecraft release.
- I am using a version of WorldEdit compatible with my Minecraft version.
- I am using a version of WorldGuard compatible with my Minecraft version.
- I am using the latest or recommended version of my platform software.
- I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
- I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)
Bug Description
I cannot register a own heal comand because Worldguard overwrites it.
If i do the following:
getServer().getCommandMap().getKnownCommands().remove("heal");
getServer().getCommandMap().getKnownCommands().remove("worldguard:heal");
My command gets registered. If i remove WorldGuard my command also works.
Expected Behavior
Heal command of worldguard should not override other commands. Add an option to the config to disable the worldguard heal command.
Reproduction Steps
- Write a plugin that has a /heal command
- Install worldguard
- Run /heal
Optional WorldGuard-Report
No response
Anything Else?
No response
See #2013 (comment)