The interact and use flags are too vague / general
prototype464 opened this issue ยท 3 comments
The Problem
interact
and use
stop players from using stuff that you can usually right click. Doors, trapdoors, buttons, signs, flower pots, etc.
The issue is that trapdoors are often used for decorative building and flower pots are used for, well, you get the idea. Sometimes we want players to be able to use buttons or pressure plates, but not doors, trapdoors, or flower pots.
A Solution
A verbose, but perfect solution here is to split these into their own flags, or add new ones to control each separately. Given we can even stop dripstone creating lava, this probably isn't unrealistic to implement.
The flags would be as follows:
- use-doors
- use-trapdoors
- use-signs
- use-buttons
- use-pressure-plates
- use-pots (to cover both flower pots and decorated pots)
- use- (anything else that might go under this)
That's all.
What are flower pots included in? Because taking / placing flowers could be considered an interaction.
Found this was closed in 2022. Would still be an incredibly helpful feature, the alternative right now is to create several smaller regions to protect decorations as mentioned which is not ideal.
#1969