Knockback from wind charges not handled
wizjany opened this issue ยท 4 comments
WorldEdit Version
7.3.4-beta1
WorldGuard Version
7.0.11-beta1
Platform Version
Paper-dev
Confirmations
- I am using the most recent Minecraft release.
- I am using a version of WorldEdit compatible with my Minecraft version.
- I am using a version of WorldGuard compatible with my Minecraft version.
- I am using the latest or recommended version of my platform software.
- I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
- I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)
Bug Description
Even with wind-charge-burst deny cancelling EntityExplodeEvent, since no EntityDamageEvents are called, entities still get knocked back.
Expected Behavior
Need to handle EntityKnockbackByEntityEvent most likely, probably combine pvp and wind-charge-burst flags.
Reproduction Steps
- wind-charge-burst deny
- throw wind charge
Optional WorldGuard-Report
No response
Anything Else?
No response
apparently the knockback event is paper-only. leaving this unprotected on spigot might be problematic though.
I report the same problem, same steps ;)
And the same problem - continues to do kb