
The latest version of WorldGuard is very slow in reading uuid in daily use. For example, reading the region variable %worldguard_region_members% with a large number of people will cause a lag of 2-6 seconds.
Closed this issue ยท 2 comments
WorldEdit Version
7.3.14
WorldGuard Version
7.0.15-SNAPSHOT
Platform Version
This server is running Purpur version 1.21.5-2450-HEAD@61d7f55 (2025-06-17T05:07:48Z) (Implementing API version 1.21.5-R0.1-SNAPSHOT) * You are running the latest version Previous: 1.21-2280-930003b (MC: 1.21)
Confirmations
- I am using the most recent Minecraft release.
- I am using a version of WorldEdit compatible with my Minecraft version.
- I am using a version of WorldGuard compatible with my Minecraft version.
- I am using the latest or recommended version of my platform software.
- I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
- I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)
Bug Description
The latest version of WorldGuard is very slow in reading uuid in daily use. For example, reading the region variable %worldguard_region_members% with a large number of people will cause a lag of 2-6 seconds.
cpu:13900k
ram:128g
ver:1.21.5
Expected Behavior
Variables respond within 1 second!
Reproduction Steps
- ...
- ...
Optional WorldGuard-Report
No response
Anything Else?
No response
Nothing has changed in WG nor do third-party plugins have anything to do with us.
This seems to be caused by https://github.com/PlaceholderAPI/WorldGuard-Expansion/, which is not groundless