Separate de-spawn flag for hostile mob and neutral mob
LadyCailinBot opened this issue · 7 comments
WORLDGUARD-2273 - Reported by kalvin807
Hello,WorldGuard developers.I would like to suggest adding flags for each type of mobs (hostile,non-hostile).
It will be great for owner that want to have a nice animals farm without creeper,zombies,etc.:)
Comment by Scrayos
That's just available. You can set the Type of Mobs which are blocked. Even more detailed. Like "Block just Sheeps" - Look at the Reference for further Information.
Comment by kalvin807
Can you teach me how ? I can't find this flag at wiki.The only flag I found is 'mob-spawning' which block all mob.to spawn .thanks
Comment by sk89q
There is a deny-spawn that takes a list of monsters.
Like {{/rg flag region_name deny-spawn creeper,spider}}
Comment by Steen.Schütt
Mob despawning should be possible. Mobs keep walking inside my spawn region although they cannot spawn there.
I need something like Towny that despawns the mobs when they walk into the region.
Comment by Scrayos
Ah. See it now more clearly, what was meant. Despawning would be epicle.
Comment by Steen.Schütt
I don't think it was the original idea, however I'd like to add this to it.