WorldGuard

WorldGuard

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TNT Explosion canceled for all blocks if some of them are protected.

LadyCailinBot opened this issue ยท 4 comments

commented

WORLDGUARD-2932 - Reported by Eltic.Semar

Issue: TNT explosion doesnt destroy block (is canceled?) if some of block are protected.

How it happened:
I've been buildin arena 3 blocks height. I enabled TNT in world-config, and disable it on global; then i made cuboid for arena (same height), and allow TNT in it. Then when i try destroy blocks with TNT there were no reaction - no blocks destroyed; but explosion caused player damage. Then after many checks i expand cuboid by 5 in every site (outset) then explioson started to work.

Method of testing:

  1. Placed a lot of Glowstone and make wall protected by cuboid with flag TNT deny.
  2. I started placing TNT on glowstone, TNT works until the explosion start hitting protected blocks on walls, when that happened even unprotected blocks werent destroyed.

Expectations:
It will be nice if TNT explosion destroy all blocks in allowed area, and leave untouched protected ones - even if area of explosion is bigger then cuboid.

//Sorry for my english, its not my native language.

Edit:
WG version:
#1258-4a0ae83

commented

Comment by wizjany

Changed to enhancement since the current behavior is the intended behavior. I believe there was some discussion somewhere about allowing partial explosions.

commented

Comment by wizjany

there's a PR here: #292

EDIT, PR was moved to: #300

commented

Comment by Postre.mus

How is this issue going? Will the PR ever be merged? Is there something that needs to be done?

commented

Comment by sk89q

It may be merged once I get some time.